Koji
Draw some shapes on a map and it works out the shortest sensible route through all of them. There's a whole geofence manager bolted on as well. It's one app — React on top, Rust doing the actual maths underneath.
This is the thing I've poured the most hours into by a mile. The routing is a multithreaded Rust core with a bit of C++ for the clustering, and it'll chew through a genuinely huge area in a couple of seconds. I still open it up and tweak things I told myself were finished.